Wednesday 7 May 2014

Wobbly Bridge 


The target audience who would play this game is 6-35 however the game has different levels, for example level 10 will be more difficult for the younger audience 6-11, but levels 15-20 will be even more challenging overall. The platform you can play this game on is tablets/smartphones, e.g iPhone's, iPad's etc.

A: How will you create marketing materials that attract audience attention to the game?
  • We will create magazines which will contain a step by step guide on how to play the game, also it will contain a range of cheat codes. Their will be posters and bill boards showing a image of the game and where to download it. 

   
I: How will you generate audience interest?
D: How will you stimulate audience desire to buy the game?
A: How will you promote audience action?   

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